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this week's topic is Web Environments

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Is there such a thing as a reality we can only experience through the Net? To what extent is our response to work on the Net conditioned by experiences in the physical world? And what is the influence of other media, such as cinema, print and television? How do artists exploit the web's separation of viewer, content and author - by locating themselves on the border between the real and fictitious, and between the institutionally sanctioned 'truth' and their personal vision of the world? Should we look for intellectual and moral authenticity in net art, and what roles do access and interpretation play in our response to the work?

What is the nature of an 'event' on the web? Is it a good medium for performance? How do virtual artworks unfold in time and space?

featured products.

Tate in Space

Tate in Space

the artist Susan Collins discusses issues around the BAFTA nominated Tate in Space project

Handmade Code

Handmade Code

'real' handmade objects from the artist Simon Poulter

www.altzero.com

www.altzero.com

audio-visual soundscapes and performances by the artist group squidsoup

www.cybracero.com

www.cybracero.com

using the Internet and tele-robotics to solve a US migrant labour problem

www.mongrelx.org

www.mongrelx.org

find out what this influential artists' group has been up to