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this week's topic is Web Environments

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Is there such a thing as a reality we can only experience through the Net? To what extent is our response to work on the Net conditioned by experiences in the physical world? And what is the influence of other media, such as cinema, print and television? How do artists exploit the web's separation of viewer, content and author - by locating themselves on the border between the real and fictitious, and between the institutionally sanctioned 'truth' and their personal vision of the world? Should we look for intellectual and moral authenticity in net art, and what roles do access and interpretation play in our response to the work?

What is the nature of an 'event' on the web? Is it a good medium for performance? How do virtual artworks unfold in time and space?

featured products.

Tate in Space

Tate in Space

the artist Susan Collins discusses issues around the BAFTA nominated Tate in Space project

Handmade Code

Handmade Code

'real' handmade objects from the artist Simon Poulter

www.altzero.com

www.altzero.com

audio-visual soundscapes and performances by the artist group squidsoup

www.cybracero.com

www.cybracero.com

using the Internet and tele-robotics to solve a US migrant labour problem

www.mongrelx.org

www.mongrelx.org

find out what this influential artists' group has been up to

 

featured product :: www.cybracero.com.

 
 

Cybracero is a programme that uses robotic technology to replace the bracero, the migrant worker who has to travel from another country to work in the fields of the United States. Through Cybracero, robots take care of the agricultural tasks like planting seeds, and harvesting, by being remote-controlled by workers who stay in their country of origin. According to its creator, the concept is of benefit to the owners of the farms, and to the farm workers, because it saves them money, and physical work, at the same time providing efficiency and good earnings.

The Cybracero program makes it possible for only the labour of Mexican workers to cross the border interactively while physically the worker can stay in his or her hometown. Using high-speed internet connections with Wi-Fi technology, the American harvest will be cultivated and monitored by machines which are operated from Mexico. The Mexican workers will be able to control, remotely, the harvest and production.

Is this a bold internet start-up, an edgy political satire, or an artistic meditation on labour, technology and how distance has little meaning in cyberspace? All of the above.

Recommended Links

www.alexrievera.com

www.invisibleamerica.com

 

Top five best selling products

  1. 'Handmade Code' from Web Environments
  2. 'www.sodaplay.com' from Design and the Digital Aesthetic
  3. 'www.low-fi.org' from Design and the Digital Aesthetic
  4. 'erroneous404' from Design and the Digital Aesthetic
  5. 'Soundtoys' from Design and the Digital Aesthetic

bruno martelli Recommends

reccomended site

http://www.igloo.org.uk

new media /performance artists website

reccomended site

http://www.digitalartsnetwork.org

Digital Artists Network resource based in East England region

 

www.cybracero.com customer reviews.

 

The IdeasMart is now closed

Store Closed

Digest was open during March 2004 - PLEASE NOTE it is now closed and available for browsing only... we hope you enjoy your visit.

 

Sue Owen Recommends

reccomended site

http://www.matazone.co.uk/

Mata originally created this site to publish his webart, but now it's mainly a showcase for his simple but funny animatio

reccomended site

http://www.adukal.com

Alex Dukal is from Patagonia, Argentina. Some of his work has an air of South American magic realism about it.

 
 
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